Designing a full-sized game for a five-inch screen is all about prioritizing...
https://bluecircuitry.com/s/4e1cHsHYk6m0d3mQKKfM3
Designing a full-sized game for a five-inch screen is all about prioritizing what matters most. It’s not just about shrinking everything down. Touch-first controls need to be easy and natural. You have to decide if portrait or landscape mode works best