Designing a full-sized game for a five-inch screen isn’t about shrinking...
https://wiki-aero.win/index.php/Does_Landscape_Really_Give_More_Space_for_Games_on_Phones%3F_98327
Designing a full-sized game for a five-inch screen isn’t about shrinking everything down. It’s about making smart choices. You focus on touch-first controls that feel natural on small glass. You decide if portrait or landscape fits the gameplay better